Welcome to the VeltPvP 1.1 Winter Update!
We are now proud to announce our 1.1 update. A lot of work has been put in to every aspect of the network, ranging from HCF, builds, and general updates.
We really hope all of you will enjoy what we've created as much as we do!
In this post, we'll give you a detailed post going over all new additions to our server.
★ Here's the separate post regarding our MiniHCF release this Saturday, December 12th @ 1PM EST!
★ Check out our Giveaway that includes Reaper ranks, Velt ranks, and a Lunar Client Cloak!
★ Check out our Developer Log going over our upcoming changes!
★ Reworked Ranks:
We are combining our lowest four ranks into Sapphire, reducing our overall rank count from 8 to 5 which is much easier to balance. We are also renaming Pearl to Emerald to make a more consistent naming scheme. As mentioned, we are also reworking the prices which should be on screen now.
We understand that this is likely to upset some players, however this is a change we have needed to make for a while. Ranks are also receiving a few buffs either in more keys or other things which will be covered later in the video.
★ Reaper Rank:
To start out, we are replacing our purchasable VIP status with Reaper Rank. Meaning the only way to obtain VIP by itself is from crates and in game events going forward. Reaper rank itself will cost the same as VIP at 15 USD a month with a sale marking it as 10 USD at launch.
The perks Reaper gets are as follows: VIP Status on all servers, Velt+ reclaim and deathban on HCF. It will also get the top rank we have on Legions and our new Squads server. This means Reaper will act as the top rank on any server you play on no matter what the rank is. If we release a new legions rank, Reaper automatically will act as that rank.
We are revamping Reclaims entirely. As you might have noticed in the trailer, Reclaims are now bound to a daily GUI. Before I explain the mechanic, let’s explain why. Reclaims gave players insane amounts of loot at the beginning of the map, leading to instances where people ran out of wood to build a base so people used diamond blocks instead as a building material. We also realized this meant that since you claimed all your loot at once, if you went raidable, you were done for the map.
This new system does require daily login to get the full value of the reclaim, however this means you are able to setup multiple times throughout the map and can get rare loot daily to help you play rather than lose it all at once by going raidable.
Your reclaim itself will be balanced by giving you a lot of keys on Saturday and Sunday, while decreasing the amount mid week and giving you more keys on Thursday and Friday letting players rebuild and play near the end of the week and participate in EOTW as well.
★ Map Kit:
Now that downgrade sounds bad… however we are also upping the map kit to P2. We feel that P2 has been common enough via the Smither which we released a while ago with this change as a long term goal. This means that P3 will exist, but currently only from Citadel Tier 3 KOTH loot. The smither will not be able to upgrade P2 into P3 for the time being as we explore the balance impact of this change, however this gives us more room in the future for releasing new content based around enchantments so it is something we are excited to try out.
The team has been hard at work to get this release finished and there is even more coming to the network these next few months. We understand that there are a lot of changes and if you have any questions, we would be more than happy to answer them in our discord.
We have entirely revamped KOTH loot, making the loot stronger and more rewarding for obtaining. We have also added unique ability items to KOTH loot to increase the KOTH’s value.
The first ability item is the Citadel Lootbox. This is ONLY obtainable from winning one of our HCF Citadels. This Lootbox is a Chargeable which generates one charge every 24 hours and can only hold one charge. To claim the charge, simply right click once and then again to confirm. This will give you a random item out of the Tier 3 KOTH loot, giving our Citadel’s long term value.
We are also adding our reworked Kangaroo to the Tier 3 KOTH loot. This kangaroo has been changed to only work vertically. It will reset all horizontal momentum and launch you straight upwards making it a decent tool to escape trapping. You also won’t take fall damage from this so use that as you will.
The final ability item to be added to KOTH loot is the Snow Globe. This is a Chargeable that generates one charge every hour and can hold a maximum of 3 charges at once. Using these charges will give you a few Switcher balls, making this a source of switcher balls throughout the map.
★ Reaper Claus:
We are also adding a Kitmap like system to our HCF servers through the addition of Souls. These are obtained every time a player gets a kill with the obvious kill boosting checks. These souls are a unique currency that can be spent at the Reaper Claus NPC.
Reaper Claus is only here for the holidays and has a few unique things for you to buy from him. The first is to get a random item for 3 souls, ranging from kit tokens, to partner items to crate keys. The second item is called Reaper’s Grace and acts as a small revive.
Reaper’s Grace costs 5 souls, and is usable ONCE per map. This will give you back a random weapon, all potions and your armor from your last death. This means if you die with your god set, you aren’t completely back to square one. Any item above map kit however will be lowered down.
★ Supply Drops:
We are adding a new mechanic to HCF called Supply Drops. These supply drops will randomly spawn in the war zone and fall from the sky a bit after broadcasting an announcement. These supply drops work in a really unique way that we are extremely proud of.
Supply Drops are tier based. These Tiers will upgrade over time automatically with 3 tiers being there at launch. To claim a Supply Drop, you simply have to hold right click on the supply drop. Sounds easy enough right? Well for those of you who hoped so, you ACTUALLY have to hold it for 5 seconds without moving, being hit, or having someone walk in front of you. This means there will need to be unique strategies to claim these supply drops.
Supply Drops have things ranging from brewmasters, to partner keys, legend kit tokens and you guessed it, more ability items.
These supply drops introduce two new ability items: Portable Brewmaster and Mini End.
The portable brewmaster will generate a charge every 10 minutes for a max of 5 charges. Claiming these charges will give players various potions ranging from poison, health to fire resistance.
The Mini End will generate a charge every 5 minutes for a max of 5 charges. Claiming these will give you items ranging from obsidian, to ender pearls, to even fast pearls.
We will be listening to feedback on this system and the loot so if you have any suggestions, make sure to share them with us.